The Module Manager is a unity editor extension that allows you to download and import asset packages. Asset packages are collections of files and data from Unity projects, or elements of projects, which Unity compresses and stores in one file with the .unitypackage extension
Tips importing new assets into Unity
When importing new assets into Unity, you should follow these tips to avoid any problems. You will be saving yourself a lot of headaches.
- Make sure your project has no errors in the Unity console before updating or importing new assets.
- Alywas backup your project before updating or importing assets.
- Importing into a clean project first allows you to check that the package works correctly with your version of Unity.
- It’s a good idea to close any custom editor.
- Sometimes Unity fails to rebuild assemblies. If you get errors please try restart Unity.
Importing local Asset packages
- Open the project in the Editor where you want to import the Asset package.
- Choose Assets > Import Package > Custom Package. A file browser appears, prompting you to locate the .unitypackage file.
- In the file browser, select the file you want to import and click Open. The Import Unity Package window displays all the items in the package already selected, ready to install.
- Deselect any items you don’t want to import and click Import. Unity puts the contents of the imported Asset package into the Assets folder, so that you can access them from your Project window.
Installing packages and examples
In the Unity Editor, you can access the Module Manager window through this menu: Tools > Devion Games > Module Manager.
- (A) All availible packages
It’s a great idea to check whats new and updated in the list.
- (B) Information
Information about the asset. Version, author and description.
- (C) Dependency
You need to install all dependecy assets before continue import selected package.
- (D) Changelog
Check the changelog for additional install information.
- (E) Download and import packages